Willkommen, Gast
Benutzername: Passwort: Angemeldet bleiben:

THEMA: erste Eindrücke von ACC

erste Eindrücke von ACC 14 Jun 2019 16:45 #337764

  • sps
  • spss Avatar
  • OFFLINE
  • Moderator
  • AC, R3E
  • Beiträge: 413
Dear #ACCompetizione racers,

we have just released a further update that has a short but very important changelog. Please restart your Steam client in order to detect the new download and enjoy!
#beACC

_______________
v1.0.4 Changelog:

GENERAL:
- Fixed gameplay freezes.

www.assettocorsa.net/forum/index.php?thr....58465/#post-1064607
Der Administrator hat öffentliche Schreibrechte deaktiviert.

erste Eindrücke von ACC 19 Jun 2019 12:57 #337805

  • sps
  • spss Avatar
  • OFFLINE
  • Moderator
  • AC, R3E
  • Beiträge: 413
1.0.5 Hotfix.

This is a minor update, which affects ping calculation and the audio system.

To find information about how to opt into the public beta branch, visit this thread:

www.assettocorsa.net/forum/index.php?thr...c-beta-branch.57636/

1.0.5 Preview:
RATING & MULTIPLAYER:
- Minor changes to the server ping system.

AUDIO:
- Audio scale improvements.


www.assettocorsa.net/forum/index.php?thr...ic-beta-1-0-5.58646/
Letzte Änderung: 19 Jun 2019 12:59 von sps.
Der Administrator hat öffentliche Schreibrechte deaktiviert.

erste Eindrücke von ACC 25 Jun 2019 19:11 #337846

  • sps
  • spss Avatar
  • OFFLINE
  • Moderator
  • AC, R3E
  • Beiträge: 413
1.0.5 build 3952167
To find information about how to opt into the public beta branch, visit this thread:
www.assettocorsa.net/forum/index.php?thr...c-beta-branch.57636/


1.0.5:
RATING & MULTIPLAYER:
- Minor changes to the server ping system.
- Fixed CP servers memorizing disconnected users in certain situations.
- Added 2nd results json file (via dumpLeaderboards) that contains more information.
- Enabled Lumirank display in Multiplayer
- (Slightly) reduced amount of necessary netcode pakets especially while other cars are changing setups.
- Fixed server trying to connect to the secondary lobby backend first.
- Race weekend resets now reset the track grip as intended again.
- Added configuration option "randomizeTrackWhenEmpty".
- Added "forceEntryList" option for non-public servers.
- Fixed "maxClientsOverride" not working as indented, including the calculation for specator slots left on busy servers.
- Improved "/next" admin command, which now always forces the end of the session instead of skipping to the next one.
- Race weekend simulation now allows to chain sessions, so the weather and track condition will just carry over.
- CP Servers will now chain the Qualifying session into the Race session, so the starting conditions are well known.
- Teleports of the own car will now re-focus it in the last drivable camera.
- The initial CP Rating (until a certain amount of races/positions have been completed) changed. Winning points will move the CP Rating more directly to the target, while losing only gives a comparably tiny progress.
- Improved backend stability, moved one in-memory cache layer to hard disk.
- Server now creates the required folders if necessary.
- The Pitstop MFD can now be used in FP and Q while driving in a team, allowing swaps in all session types.
- Updated Server Admin Handbook v2 to cover: "Custom cars", "overrideCarModelForCustomCar", "customCar"; "forceEntryList"; "randomizeTrackWhenEmpty"
Der Administrator hat öffentliche Schreibrechte deaktiviert.

erste Eindrücke von ACC 02 Jul 2019 17:13 #337889

  • sps
  • spss Avatar
  • OFFLINE
  • Moderator
  • AC, R3E
  • Beiträge: 413
www.assettocorsa.net/forum/index.php?thr....58949/#post-1070829

"Public beta" 1.0.5 build 3973908

1.0.5 Preview (only new entries from previous build):
GENERAL:
- Potential fix for failure to start the game with a particular combination of characters in the username.
- Added logs for autosave replay issue.

RATING & MULTIPLAYER:
- Restored overrideCarModelForCustomCar and centralEntryListPath like described in the handbook.
- CustomCar now requires .json qualifier like described in the handbook.
- Fixed weather/track not resetting to Friday night during an event restart.

GAMEPLAY:
- Fixed tyre wear incorrectly resetting in pit stops.

UI:
- Fixed issues with rebinding an existing control and saving presets.

PHYSICS:
- Fixed Mercedes engine damage raising too much at engine limiter. Additional tweaks for Audi R8, Lamborghini Huracán and BMW M6.
- Fixed Honda NSX too high fuel consumption.
- Honda NSX AI tweaks.
- Fixed missing Porsche aggressive Nurburgring setup.
- Fixed astroturf grip level at some locations on Spa.

AI:
- Improved AI movements when on the outside.
Der Administrator hat öffentliche Schreibrechte deaktiviert.
Ladezeit der Seite: 0.115 Sekunden
Zum Seitenanfang