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Updates 30 Nov 2017 18:06 #328118

  • Striezel
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Endlich mal ein familienfreundliches Update.
Game funktioniert nicht , und man kann sich in aller Ruhe um die Familie kümmern B)
CPU: Intel Core I7 2700K | GPU: Gainward Phantom GTX970 | RAM: 16GB Corsair Vengeance (1333) | Board: Asrock Z68 Extreme4 Gen3 | Monitor: LG 34UM95-P| | Wheel: Logitech G27 Audio: X-Fi Titanium Fatal1ty Pro Series, Logitech Z5300
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Updates 30 Nov 2017 18:36 #328121

  • schielchen
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das game funktioniert aber :)
Probier mal deinen Rechner neu zu starten.
Das hat bei mir geholfen
If in doubt...
...FLAT OUT!
(Colin McRae)
Letzte Änderung: 30 Nov 2017 18:39 von schielchen.
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Updates 30 Nov 2017 18:53 #328122

Hier auch alles ok. :)
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Updates 20 Dez 2017 13:56 #328684

  • AK1504
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RaceRoom is under maintenance

We are preparing the game for our imminent release of 3 Porsche cars.

Here is the changelog of the update being deployed:


Game:

Added a default profile for Fanatec CSL Elite PS4
Added a new selector for the strength of the collision effects in the FFB options menu
VR - Added an optional start-up argument to make the monitor presentation of the VR session be toggled on from the start, without needing to use the keybind. Mostly used for events or regular streamers. Add "monitor" to your VR start-up argument, for example "-vr 1.5 monitor" to toggle on the monitor presentation.
VR and Triple Screen - Fixed an issue with skydome being offset vertically as well as appearing broken in rearview mirrors on large track scenes like the Nuerburgring.
Triple Screen - Tweaked clip plane value for camera to avoid seeing cut objects, at the cost of some flickering in the distance.
AI - further improvements to make AI more careful around pit-entry, decreasing risk of AI overtaking a pitting car on wrong side of path
AI - further improvements of AI side-by-side logic
AI - Improved their decision making in changing tyres or not when having to refuel in a non mandatory pitstop race
Potential fix for a 64-bit crash when entering a race with triple screen enabled, after applying changes to graphics options.
Fixed a crash reported when using an OSW / DD wheel with MMOS FFB 2014 in 64-bit
Fixed a wrong Bosch label on the Callaway C7R virtual display.
Fixed an issue where the front headlights would turn off if the taillights were broken by an impact.
Code reworked to attempt and get rid of an issue where some controllers are sending throttle and brake inputs constantly until the user moves the wheel or a pedal.
Fixed a case in Spa Combined when game would think player has left the pitlane if player was leaning against the exterior wall at La Source.
Changed replay comment field in media hub to be multi-line. Increased max length when renaming replays to 128 and comment to 256.


Sound, Physics & AI:

BMW M6 GT3 - Made 5th gear a bit longer
BMW B6 Alpina - Bop adjustments and fuel use adjustments. Leaderboards entries with this car are wiped.
RUF RT12 GTR3 - Fuel use adjustments
Knutstorp - AI tweaks to stop them from messing up in last turns. Also made them behave better in first lap or a race.
Lakeview Hillclimb - Helicams (drone style) added
Nordschleife 24H + VLN - Fixed Action cameras switching to empty GP area in the first meters of the Nordschleife.
RaceRoom Raceway - Adjusted Cut Rules and AI speed tweaks for all layouts (leaderboards are wiped)


Art:

Brands Hatch - Fixed a hole in the ground in turn 2.
BMW M6 GT3 - Various matte finish tweaks
McLaren 650s GT3 - Various matte finish tweaks
i7 4770K | Gigabyte Z87X-OC | EVGA GTX 1080 FTW | 16 GB G.Skill Ares 2400 | Fanatec CSR + Elite Pedals
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Updates 20 Dez 2017 15:43 #328689

Trudelt gerade rein.
1,4GB
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Updates 21 Dez 2017 12:22 #328713

  • schielchen
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Nach dem Client-Update laufen unsere Server auch wieder.
cu on track
:)
If in doubt...
...FLAT OUT!
(Colin McRae)
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Updates 11 Jan 2018 09:44 #329133

Spiel und Server Update
ca. 220MB

Happy 2018 to all!
We're kicking off the year with a small hotfix update adressing some stability issues in multiplayer.
We wish you all a great year 2018!

Here are the detailed changes:

Game:
VR - Fixed shadows that wouldn’t render near the player
Fixed an issue where some dedicated servers would hang and keep showing in the game menu even though unreachable.
Fixed a crash that could sometimes occur on the dedicated server
Porsche Cayman CS should no longer start in front but instead now be properly positioned on the grid of multiclass multiplayer events.
Art:
Audi R8 LMS - Minor tweaks to some Audi Sport liveries

>Steam Update News<

>Sector3 Raceroom Patchnotes Thread<
Letzte Änderung: 11 Jan 2018 10:11 von McMonchington.
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Updates 12 Jan 2018 18:27 #329180

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12-01-2018
Hotfix

Game:
Fixed an issue some players experienced where the world was extremely blurred as soon as the car moved.
Fixed a game crash reported in Visual Settings menu
Fixed one more case where dedicated server was caught hanging.
i7 4770K | Gigabyte Z87X-OC | EVGA GTX 1080 FTW | 16 GB G.Skill Ares 2400 | Fanatec CSR + Elite Pedals
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